Handball - Switzerland Women's Division 1 - SPL1 - 2015/2016 - Home
Choice of a season :
Switzerland
Regular Season (Switzerland - 08/09/2015 - 05/03/2016)
Classification
Last matches
Detail of the results
Relegation Round (Switzerland - 26/03/2016 - 30/04/2016)
Standing
Last matches
Detail of the results
Championship Round (Switzerland - 24/03/2016 - 30/04/2016)
Standing
Last matches
Detail of the results
Final (Switzerland - )
Detail of the results
Statistics
- General statistics
- Various statistics
Wins
1 | LC Bruhl Saint-Gallen | 23 |
2 | Spono Nottwil Lucerne | 21 |
3 | LK Zug | 18 |
4 | DHB Rotweiss Thun | 10 |
5 | BSV Stans | 7 |
6 | SG ATV/KV Basel | 7 |
Drawn matches
1 | ZMC Amicitia Zürich | 4 |
2 | BSV Stans | 3 |
3 | LK Zug | 3 |
4 | DHB Rotweiss Thun | 2 |
5 | SG ATV/KV Basel | 2 |
6 | Spono Nottwil Lucerne | 2 |
Losses
1 | SG ATV/KV Basel | 18 |
2 | Yellow Winterthur | 18 |
3 | BSV Stans | 17 |
4 | ZMC Amicitia Zürich | 17 |
5 | DHB Rotweiss Thun | 15 |
6 | LK Zug | 6 |
Home victories
1 | LC Bruhl Saint-Gallen | 12 |
2 | Spono Nottwil Lucerne | 11 |
3 | LK Zug | 9 |
4 | DHB Rotweiss Thun | 7 |
5 | SG ATV/KV Basel | 5 |
6 | Yellow Winterthur | 5 |
Tie games at home
1 | ZMC Amicitia Zürich | 3 |
2 | BSV Stans | 2 |
3 | DHB Rotweiss Thun | 1 |
4 | LK Zug | 1 |
5 | Spono Nottwil Lucerne | 1 |
6 | Yellow Winterthur | 1 |
Losses at home
1 | BSV Stans | 8 |
2 | SG ATV/KV Basel | 8 |
3 | Yellow Winterthur | 7 |
4 | ZMC Amicitia Zürich | 7 |
5 | DHB Rotweiss Thun | 6 |
6 | LK Zug | 4 |
Away victories
1 | LC Bruhl Saint-Gallen | 11 |
2 | Spono Nottwil Lucerne | 10 |
3 | LK Zug | 9 |
4 | BSV Stans | 4 |
5 | DHB Rotweiss Thun | 3 |
6 | ZMC Amicitia Zürich | 3 |
Tie games: away
1 | LK Zug | 2 |
2 | SG ATV/KV Basel | 2 |
3 | BSV Stans | 1 |
4 | DHB Rotweiss Thun | 1 |
5 | Spono Nottwil Lucerne | 1 |
6 | Yellow Winterthur | 1 |
Losses: Away
1 | Yellow Winterthur | 11 |
2 | SG ATV/KV Basel | 10 |
3 | ZMC Amicitia Zürich | 10 |
4 | BSV Stans | 9 |
5 | DHB Rotweiss Thun | 9 |
6 | LC Bruhl Saint-Gallen | 2 |
Wait ...
Wait ...
Wait ...